![]() ![]() Whereas now it?s standard to expect all members of your party will level up at something like an equal rate, in Romancing SaGa 3 the individual characters? stats increase depending on how much they contributed to the battle. Yes, you?re engaging in turn-based battles with your team, but there are little tweaks to the now-standard formula here and there that make a lot less sense to someone playing the game in an era when the genre has pretty much been codified. On top of that, the battle system is a little bit different from what you usually see in these kinds of games. ![]() Honestly, it?s a lot, and I?m not even going to pretend that the story here was good enough to make me that invested. If you want to get the full story, you need to play through the game eight times, which could easily take in excess of 100 hours. Right from the get-go, you have eight different characters to choose from, and the game changes a little depending on which one you pick. It was originally released exclusively in Japan back in 1995, and from people who have played it over the ensuing decades, it?s become known for being kind of opaque and impenetrable even by the standards of the genre.Īnd I do kind of get that. To a large extent, this surprise is because of the game?s reputation. Even though I?ve played plenty of games that have descended from those groundbreakers in the late ?80s/early ?90s, this is the first time in many, many years that I?ve actually played the real deal, and I?m surprised by just how much I enjoy it. As someone whose old-school RPG experience consists mainly of half-remembered Legend of Zelda sessions decades ago and far too many KEMCO RPGs, playing Romancing SaGa 3 feels kind of like a revelation. ![]()
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